UPDATES:
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5/14/12 Tonight me and Jennifer will be doing another "Game Night!" Jennifer has selected Gauntlet 64 as our game, so
watch us as we try to stumble through it together, tonight at 8pm EST!
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5/9/12 Tonight's podcast: We talk about the indie game Journey!
You can call in to talk about that, or anything else that's on your mind. You can call using a phone at (724) 444-7444, (use code 95065) or send a message on Skype to Flipsider99 and let me know you want to be on the show.
Listen to the show live at 8pm EST at the talk shoe website.5/7/12 Page 1 is done.
5/7/12 Me and Jen are trying out a new thing, it's called "Game Night." We play a different game every week, and livestream it. Tonight we are gonna try playing Spiral Knights. You can watch the livestream here:
http://www.livestream.com/sparrowtime
We plan to start playing at 8:30pm EST.
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5/3/12 I played that Journey game that everyone's been talking about. Kind of had a mixed reaction to it. On the one hand, the art design is fantastic, I don't think I've ever seen such good art design in a western game, except for maybe Bastion. Also the multiplayer is very well used, I like that you'll just randomly come across other players in your game and there's no real way to talk to them, but you can help each other with your voice power. It's an elegant and simple system, and it's nice to see people trying more creative things with multi-player as Dark Souls did.
However, it's not much of a game... it's very simplistic and linear, and the gameplay basically amounts to pushing switches in order to open up the next part of the level. That's fine since Journey is trying to be more of an "experience" game than a mechanics game, but in order to have a game that works well as an experience, a good soundtrack is absolutely mandatory. Unfortunately Journey's soundtrack does not live up to the quality of the visuals, it's atmospheric orchestrated music of the most generic and overdone type possible, it tries way too hard to make the player feel something, it's cliche, it's bland, and for me it really detracts from the overall experience. That made Journey a little bit of a chore for me to play, despite the really cool visuals. The soundtrack also follows the unfortunate trend of not really trying to have memorable melodies, but instead just being atmospheric.
I read some reviews of Journey, some love it, some panned it... but strangely, very few people mention the music in the game. I don't understand that at all, because it seems to me that for games like Journey, the soundtrack is by far the most important thing. Sometimes it's hard for me to understand the way other people think about video games.
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5/1/12 Hey everyone... really sorry for missing yesterday's page, it was a crazy weekend and I wasn't able to get a buffer page done beforehand. I will try to make up for this missed page soon.
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