Author Topic: Beat the mods. (Record forumites=302 v/s mods=202)  (Read 565255 times)

Pwncho

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Re: Beat the mods. (Record=23)
« Reply #360 on: January 23, 2011, 01:15:58 pm »
we just need a bigger mech.

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Ryuu

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Re: Beat the mods. (Record=23)
« Reply #361 on: January 23, 2011, 02:55:30 pm »
can't we just throw a bemused elephant at it?

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Brekkjern

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Re: Beat the mods. (Record=23)
« Reply #362 on: January 23, 2011, 04:21:08 pm »
It would still only count as one kill...

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Pwncho

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Re: Beat the mods. (Record=23)
« Reply #363 on: January 23, 2011, 04:25:43 pm »
yeah but theres only so many of them.

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Blackwolf359

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Re: Beat the mods. (Record=23)
« Reply #364 on: January 23, 2011, 09:04:12 pm »
It would still only count as one kill...

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For some reason I started thinking of a very ticked off dwarf whining to an elf like the elf just cheated at something...

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Pwncho

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Re: Beat the mods. (Record=23)
« Reply #365 on: January 23, 2011, 10:12:35 pm »
couldnt imagine why.

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Smiles

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Re: Beat the mods. (Record=23)
« Reply #366 on: January 23, 2011, 11:06:08 pm »
ooh fun! I like this one. time to reset.;) :P :-*
Just loving it! :-*
let's sit and chat a while and see if I don't make you smile .;)

Blackwolf359

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Re: Beat the mods. (Record=23)
« Reply #367 on: January 23, 2011, 11:24:04 pm »
NO! Bad Smiles! I must be tired because those first two sentences seem incredibly funny right now...

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Pwncho

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Re: Beat the mods. (Record=23)
« Reply #368 on: January 23, 2011, 11:42:34 pm »
they are growing in number...

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Ryuu

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Re: Beat the mods. (Record=23)
« Reply #369 on: January 24, 2011, 07:35:12 am »
in order to fire a bemused elephant, it must be fired in an attempt to down an asteroid too large and too close to be safely nuked, therefore one bemused elephant will take out an entire city!

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Pwncho

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Re: Beat the mods. (Record=23)
« Reply #370 on: January 24, 2011, 11:50:34 am »
hmmm clever

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Ryuu

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Re: Beat the mods. (Record=23)
« Reply #371 on: January 24, 2011, 11:54:38 am »
what can i say?

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Pwncho

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Re: Beat the mods. (Record=23)
« Reply #372 on: January 24, 2011, 12:07:14 pm »
well you could have said 5 :P

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Blackwolf359

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Re: Beat the mods. (Record=23)
« Reply #373 on: January 24, 2011, 12:08:05 pm »
It would have been useful.

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Ryuu

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Re: Beat the mods. (Record=23)
« Reply #374 on: January 24, 2011, 12:12:53 pm »
i wasn't paying attention.

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Pwncho

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Re: Beat the mods. (Record=23)
« Reply #375 on: January 24, 2011, 12:15:25 pm »
we have to focus if we are to triumph

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Ryuu

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Re: Beat the mods. (Record=23)
« Reply #376 on: January 24, 2011, 12:16:37 pm »
too true

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Pwncho

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Re: Beat the mods. (Record=23)
« Reply #377 on: January 24, 2011, 12:18:33 pm »
ok back on track... what about this elephant?

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Ryuu

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Re: Beat the mods. (Record=23)
« Reply #378 on: January 24, 2011, 12:19:16 pm »
it's useful as a projectile

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Pwncho

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Re: Beat the mods. (Record=23)
« Reply #379 on: January 24, 2011, 12:21:32 pm »
but how do we launch it

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Ryuu

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Re: Beat the mods. (Record=23)
« Reply #380 on: January 24, 2011, 12:25:17 pm »
ever seen Monty Python and the Holy Grail?

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Re: Beat the mods. (Record=23)
« Reply #381 on: January 24, 2011, 02:32:49 pm »
Yes but where are we going to get a large wooden rabbit at this time of night?
What good is dreaming it if you don't actually do it?.

Pwncho

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Re: Beat the mods. (Record=23)
« Reply #382 on: January 24, 2011, 03:39:05 pm »
the FRA warehouse obviously.
(forumite republican army)

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Ryuu

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Re: Beat the mods. (Record=23)
« Reply #383 on: January 24, 2011, 03:46:02 pm »
i was merely thinking of the french's cow delivery system...

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Brekkjern

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Re: Beat the mods. (Record=23)
« Reply #384 on: January 24, 2011, 04:00:51 pm »
I could probably mock something up if you get me a submarine, some rocket fuel, an elephant and a blowtorch :P

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Ryuu

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Re: Beat the mods. (Record=23)
« Reply #385 on: January 24, 2011, 04:02:23 pm »
give me a 30 tons of various woods and 30 metres rope and i could mock something up faster

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Re: Beat the mods. (Record=23)
« Reply #386 on: January 24, 2011, 04:03:28 pm »
Ill give you the number 4. That should do the trick for now :P

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Ryuu

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Re: Beat the mods. (Record=23)
« Reply #387 on: January 24, 2011, 04:07:32 pm »
i'm sorry, but the post IS more important than the number it counts

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Blackwolf359

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Re: Beat the mods. (Record=23)
« Reply #388 on: January 24, 2011, 08:32:46 pm »
The number is still helpful.

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Pwncho

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Re: Beat the mods. (Record=23)
« Reply #389 on: January 24, 2011, 09:49:28 pm »
its all about the numbers

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